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Course Outline

Introduction

  • Overview of Roblox
  • Roblox architecture

Getting Started

  • Installing and setting up Roblox Studio
  • Understanding parts and properties within the scene
  • Working with colors and materials
  • Overview of publishing and playtesting

Understanding the Basics

  • Using variables and assignment
  • Modifying a part via script
  • Converting a part into a patio
  • Adjusting position, size, and Vector3
  • Implementing conditional statements
  • Utilizing functions
  • Employing while-do loops and break conditions
  • Using tables, lists, and key/value pairs

Building a Game

  • Constructing game objects
  • Implementing landmines and teleporters
  • Utilizing the terrain editor
  • Spawning objects
  • Setting up a leaderboard
  • 3D model design

Animations

  • Incorporating animations into games
  • Using the animation editor
  • Creating an FPS framework teaser

Summary and Next Steps

Requirements

  • Understanding of programming concepts

Target Audience

  • Developers
  • Programmers
 14 Hours

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