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Course Outline
Introduction
- Understanding programming and its relevance
- The history of programming
- Opportunities for automating tasks through software
- The role of programmers and computers in business environments
- Current market trends in programming and development
- Declarative versus imperative programming: How vs. What?
- Concepts of the Turing machine
- Consolidation, compilation, and "just-in-time" interpretation
Review of Logic and Boolean Algebra
- Predicates
- Logical statements
- Tautologies
- Boolean algebra
Your First Program
- Structural approaches
- Functional approaches
- Object-oriented approaches
- Other methodologies
Primitive Data Types
- String representation
- Integers
- Floating-point numbers
- Boolean values
- Null types
- Empty or uninitialized values
- Strong vs. weak typing
Data Structures
- FIFO and FILO concepts
- Stacks
- Queues
- Declaring arrays and lists
- Indexing
- Maps
- Records
- Trees
Operators
- Assignment operators
- Arithmetic operators
- Comparison operators
- Value comparison across different languages
- Bitwise operators
- Concatenation
- Increment and decrement operators
- Common errors
Program Control Flow
- if and else-if statements
- Goto statements and their application challenges
- switch statements
- for and for-in loops
- while and do-while loops
- foreach loops
- Loop termination
Creating Reusable Code
- Functional Programming
- Object-Oriented Programming
Functional Programming Paradigms
- Understanding functions
- Functions versus procedures
- Fundamentals of lambda calculus
- Function arguments
- Returning values
- Functions as arguments
- Anonymous functions
- Closures
- Recursion
Object-Oriented Programming Paradigms
- Modeling real-world entities in philosophy and ontology
- Determining objects versus other types
- Class declarations
- Creating class instances
- Fields and object state
- Methods as object behavior
- Abstraction
- Encapsulation
- Inheritance
- Polymorphism
- Association and aggregation
- Delegation and separation of object relationships
- Modules, packages, and libraries
- API sharing
- System modeling as classes and objects
- Describing and programming class relationships
- Programs from a business perspective
Best Practices in Programming
- Common pitfalls and errors
- High-level code interpreted at a low level
- Code optimization
- The KISS principle (Keep It Simple, Stupid)
- The DRY principle (Don't Repeat Yourself)
- The "Worse is Better" principle
- Separating abstraction from implementation
- Methods for detecting logical errors in programs
- Code formatting conventions
- Code commenting
- Software metrics
Overview of Technologies and Languages
- Application domains of these languages
- Key language features
- Development prospects
- Future development directions: algorithmic approaches, code optimization, pattern implementation, design patterns, architectural patterns, and analytical standards
- Reducing control structures through artificial intelligence and automated decision-making
- Platform selection: individual consultations
35 Hours
Testimonials (5)
The Trainer was very patient with everybody, and was willing to repeat if people did not understand. He made sure everybody understood before he continued
Henry - Vodacom
Course - Introduction to Programming
It has given me a solid foundation to depart into the rabbit hole of programming :)
Andrew Jones - Vodacom
Course - Introduction to Programming
The lecturer had extensive knowledge about the subject matter and was willing to share.
Clive Lloyd - Vodacom
Course - Introduction to Programming
The content was sufficiently detailed in order for me to grasp the fundamentals and concepts, and the delivery was well executed.
Anwar - Vodacom
Course - Introduction to Programming
Patience and pace