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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Interface and workspace overview
  • Initializing projects and navigation
  • Basics of organizing 3D scenes

Modeling and Scene Construction

  • Generating and importing 3D models
  • Manipulating geometry and hierarchies
  • Constructing complex scene layouts

Materials and Texturing

  • Applying and modifying materials
  • Utilizing textures and surface characteristics
  • Essentials of lighting for visual fidelity

SimLab Composer VR Export

  • Preparing assets for VR compatibility
  • Enhancing performance for real-time rendering
  • Exporting VR-ready projects from SimLab

Overview of Meta Quest 3

  • Initial setup and hardware review
  • Account configuration and settings
  • Navigation, interaction, and core features

Integrating SimLab Composer with Meta Quest 3

  • Establishing a workflow for VR deployment
  • Migrating SimLab VR projects to Meta Quest 3
  • Testing and polishing immersive experiences

Practical VR Application

  • Guided hands-on session using SimLab projects on Meta Quest 3
  • Scenarios for interactive collaboration and presentation
  • Addressing common technical challenges

Wrap-up and Future Directions

Requirements

  • A foundational grasp of 3D design principles
  • Proficiency with general computer graphics software
  • Basic knowledge of VR concepts is beneficial but not mandatory

Target Audience

  • 3D designers
  • Professionals in training and visualization
  • IT personnel supporting VR initiatives

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