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Course Outline

Handling Media Devices

1. Managing Browser Permissions via navigator.permissions

  • Accessing hardware components:
    • Webcam
    • Microphone
  • Optional permissions:
    • Geolocation
    • Notifications
    • Clipboard (read/write access)
  • Querying permission status
  • BROWSER compatibility and limitations

2. Accessing Media Devices using navigator.mediaDevices

  • Enumerating available devices
  • Managing device changes

3. Ensuring Cross-browser Compatibility

  • Utilizing APIs:
    • navigator.permissions.query()
    • navigator.mediaDevices.enumerateDevices()
    • getUserMedia()
  • Strategies for Safari fallback

4. Media Device Management

  • Initializing devices: getUserMedia(constraints)
  • Configuring media device constraints
  • Starting and stopping media streams
  • Handling device changes

5. Recording via MediaRecorder

  • Controlling streaming and recording start/stop
  • Downloading recordings in .webm format
  • Real-time waveform visualization

Optional Enhancements:

  • Saving files in .wav format using ScriptProcessorNode
  • Visualizing audio FFT spectrum
  • Displaying volume levels in decibels
  • Integrating voice recognition via webkitSpeechRecognition

Peer Connection Management

1. Configuring Signaling Servers

  • Evaluating bidirectional channel options:
    • WebSocket
    • Socket.io
    • SignalR
  • Structuring messages
  • Implementing a simplified WebRTC client
  • Executing a complete signaling flow

2. Implementing Video Chat via WebRTC

  • Architecture: Node.js combined with ws
  • WebRTC client: RTCPeerConnection
  • Conducting local End-to-End (E2E) testing

Optional Capabilities:

  • Implementing call termination (closing connections and halting media)
  • Facilitating group calls (multi-user environments)
  • Applying token-based authentication

3. Screen Sharing Implementation

  • Utilizing getDisplayMedia()
  • Architectural designs and available options

4. Understanding the Session Description Protocol (SDP)

  • Overview and SDP content structure
  • Techniques for reading and interpreting SDP
  • Codec management:
    • Audio & Video codecs
    • Negotiation and control mechanisms
    • Implementing fallback strategies

5. Analyzing WebRTC Statistics via getStats()

  • Types of statistical data available
  • Methods for interpreting statistics
  • Generating live bitrate and jitter charts
  • Strategies for quality adaptation

6. Comprehensive Topic Coverage

  • Hands-on practical use cases

Requirements

This course is designed for frontend and full-stack developers, technical architects, and engineers who are creating browser-based real-time communication features such as video chat, screen sharing, or audio streaming. Participants are expected to possess a solid understanding of JavaScript and web technologies, with optional prior experience in Node.js and WebSocket-based communication being beneficial.

 14 Hours

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